I will post the questions and the answers from the thread here to get an good overview:
Question: Does spirit naturally deplete after not being used for some time?
Answer: No. Spirit is static. It doesn’t regenerate, and it doesn’t degenerate. Punching demons and using melee skills builds Spirit, and most monk skills spend it.
Question: Is it true the Monk’s auras function more like the Barbarian’s war cries now?
Answer: The barbarian shouts are powerful, limited duration buffs that you must re-cast once they wear off. Monk auras are very similar.
Question: Will the UI allow for keeping track of which combo you’re on? His combo skills are really exciting but I’m worried it’ll become too much of a chore playing the entire game counting out my attacks in sequences of 3. It would be unfortunate to unleash a 2nd tier hundred hand attack at range expecting to dash forward because you miscounted.
Answer: We don’t want tracking of combo stages to be so important that there needs to be a UI element to keep track. It should be that if you’re up on your game you’re tracking combo stages and it helps you get a slight edge, but if not you’re kicking ass anyway and will probably do fine. Also, we have made changes to skills so they’re consistent; such as making all stages capable of a dash. We don’t want the situation you’ve described to be an issue.
Question: Do charges expire, or can I hold onto my level 3 charge until I want to unleash it?
Answer: It will reset after a time, but it’s a good amount of time.
It seems like the Monk will be an really interesting class to play when the beta will be released later this summer. I will for sure continue covering the Diablo 3 updates on the blog. So if you find anything I missed send me a message.